![]() ![]() ![]() Players should now receive a greater amount of Epic and Legendary Items and comparatively fewer Rare items in Expeditions.Īnomaly Extract farming should now also feel much more viable to do in Expeditions.įixed a bug that allowed players to miss a Pax point if they transitioned out of the Fisherman fight too quickly.įixed a bug that prevented characters transferring to Worldslayer from obtaining their first Ascension point.įixed a bug that could prevent co-op players from leveling up even if they had acquired all required experience but the party had been wiped out during combat.įixed a bug that cause player's health to be improperly calculated if they levelled up immediately after dying. The "Loot Gained per X Time Investment" should now feel quite similar between Expeditions and Tarya Gratar. ![]() Starting at Apocalypse Tier 11, the "Increased chance for Apocalypse variant gear" has been increased for each Apocalypse Tier.Įxpedition Rewards have been increased in order to make Expeditions feel more viable alongside Tarya Gratar. This should enable a greater amount of experimentations and limit the need to hoard resources in order to be able to upgrade the currently equipped set. Starting at Item Level 50, the Anomaly Extract costs required to upgrade gear has been reduced by 5%.īetween the two above changes (Increased Gains and reduced Costs), players should be able to support upgrading two full sets of gear per Apocalypse Tier level. The amount of Anomaly Extract gained has generally been improved and the amount of Anomaly Extract gained in Tarya Gratar's Troves has been increased by 500%.Ī full run-through of Tarya Gratar (including Troves) should now net out at around double the amount of Anomaly Extract earned per run when compared to before this patch.īoss-rushing the final Arbiter will net slightly more Anomaly Extract than before, but this will not be the most efficient route for Anomaly Extract farming. ![]()
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